Button Clicker status update:


Currently working on the next version of Button Clicker, with various new features (that if I'm being honest, should've been in the game already).

Features being added (or will be added):

  • Shop system (used for buying upgrades, backgrounds and button skins)
  • Settings menu (used for tweaking game settings, volume (using a slider), and etc. The mute button shown in the screenshot is a placeholder, and a settings gear icon will replace it soon.)
  • Main menu (appears when you boot up the game, features a credits page along with the settings menu and a quit button)
  • Save system (allows for progress made in the game to be saved and loaded when the game is launched again, instead of losing your progress after every quit)
  • Error handler (used just in case if the game's files either get deleted, moved or corrupted, and halts gameplay to prevent crashes)
  • Functional items and skins from the shop, and countless others

Bug fixes, reworks and improvements:

  • Reworked sound system, uses sound entities (that I refer to as "tags") instead of file paths, which allows for sound reusability internally.
  • Improved animation system, allowing for more impactful effects when the button is clicked.
  • Fixed a bug that caused the button to expand infinitely if an auto clicker is used at speeds lower than 100.
  • Code refactoring and miscellaneous additions (the sound system, error handler and save system are stored in seperate script files that the main script calls from)
  • Various other imrpovements and reworks

The new version is still being developed as of the time of writing.

I currently don't have a release date in mind for the new version, only when I feel like it's ready to be released.

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